Thursday, November 27, 2008

Where Have you Gone Barry Sanders??

The NFL has its traditions, but as an organization it's also done a pretty good job of evolving over the years - with one glaring exception. Seriously, this is the last season I want to climb into the lazyboy with a plate of holiday bird and be subjected to the stinky Lions on TV. Can we all just agree on this one?

Every year I look forward to a hard hitting holiday tradition - and every year I find myself surfing for Andy Griffith reruns by the end of the first quarter of the Lions game. For the uneducated, the Lions have never been to the Super Bowl. They hardly ever make the playoffs. They are 3-7 in their last 10 T-day games.

Enough. For the love of God, enough. Television programming is all about putting stuff on the air that people want to watch. We want to see thinking man's football, with a lot of back-stories simultaneously unfolding. We don't want to see the Lions, a team so bad that they've taken to wearing throwback uniforms almost exclusively (I swear this is to conceal their identity). The Lions have no back stories. They have no side stories, no front stories. As a franchise the Lions never seem to string together 3-4 consecutive seasons of good football. Their current quarterback was retired in week 8, yet starting for the Lions by week 10. Watching the Lions play is a bit like watching a Danny Bonaduce reality show. (wincing) "Please get help Danny. Please!" (wincing) "Please get some draft day rehab, Lions. Please!" So let's move on, shall we? Give us the Patriots. Feed us the Steelers. Heck, give us Donnie & Marie reruns...we'll take it!

Monday, November 24, 2008

After Further Review...


I'm a big fan of sports officials using instant replay to get every call right. I don't care how long it takes, I'd rather see every ruling be perfect so that the best team always wins...uh...at least as long as the best team happens to be who I am rooting for! If not, then why do we waste time with these replay reviews anyway???

The trouble is, since the use of instant replay came into vogue as a game officiating tool we've all witnessed some cockamamie decisions rendered forth. Decisive decisions even!

Replay rules have always stated that there must be 'conclusive evidence' in order to overturn the original call on the field. Regardless, we still see refs in every game make an attempt to officiate each replay review. It seems that while many replays lack enough visual proof to pass judgement, judgement gets passed anyway - as if there is an implied obligation to draw some tangible value from the replay gadgets on hand. Hey, if you don't have enough concrete evidence then just say so!

In my opinion here is what they need to do to improve the replay system. This goes for all sports, from the NFL to Tiddlywinks:
1) Take the guy on the field out of the equation. I mean, c'mon - he's the one who probably blew the call in the first place! Have replay officials in the booth upstairs do all of the reviewing and simply pass decisions downward...kind of like the Supreme Court only not as pompous.
2) Getting the right call shouldn't be up to the coaches, shouldn't cost timeouts, and shouldn't be a strategic move. Getting the right call should simply be for the good of the game (soccer's "Law 18"). Don't let coaches call timeouts or throw challenge flags. Don't let the officials on the field have any control over it either. Instead, have the replay officials upstairs decide whether to stop play to review the tapes. And if you're going to stop my game it had better be worth it! No need to review every 3 yard run - just look for those game-changing, mission critical moments.
3) Be consistent. If there's not enough evidence, just say so and move on.
4) Postgame polygraph tests followed by firing squads: "On that play in the 3rd quarter, was that intentional pass interference or did you really just trip over a sprinkler head?" "Were you honestly trying to make that field goal? Because from here it looked more like you were aiming for the replay booth with your foot!" Ok, that might be going too far...nix that last one - for now anyway.

Tuesday, November 18, 2008

What do They do Inside that TV Truck, Anyway?

When most people think of TV production trucks - rampant orgies, poker games, and tequila shots instantly come to mind. Ok, maybe not. But they do wonder what goes on inside those trucks and "Why so many of 'em?" In this blog I will attempt to clear this up for you; all in a few paragraphs and without a chinstrap or safety harness!

Let's start at the back of the truck and work forward. Although floorplans vary, in many trucks the rear-most area is where the engineering stuff is - patch panels, routing devices, signal quality measuring stuff and other technical gizmos. Next up is the 'video shader.' Probably the most overlooked but important position on a live show, the video shader watches all of the cameras constantly and attempts to adjust the picture quality of each one before it goes on the air live. Adjustments are made rapidly since a camera may swing to a dark corner of an arena for a fan shot, then whip back to the playing surface where there are a million footcandles of light. The video shader has to keep every camera looking good at all times.

Moving forward through the truck we'll visit the tape room next. More and more of what you see in live sports is actually NOT tape but rather digital harddrive-based machines. We'll still call it the tape room for about the next hundred years I'm sure. The crew in this area records and plays back instant replays for your enjoyment - you know, like when Joe Theismann's leg got broken in forty-six places and you wanted to see it over, and over, and over. The tape room also handles "packages" which are little pre-produced vignettes about key players, storylines, or sponsors. Anyone in the business will tell you that if this team does great work, it's a great show. And if they don't...

Now let's leave the tape room and continue the tour by stopping in audio. The "A-1" is the person who mans the audio console and mixes all of the sounds in real-time. From ball whacks to helmet-to-helmet collisions, you want great audio work to immerse the viewers into the game. They also have the all-important job of entertaining the crew with a great music selection during the set-up process. You can easily spot the better audio people, because their iPod is full of classic rock, blues, rockabilly, or just about anything other than rap or hip-hop.

This will bring us to the front of the truck, where all of the cursing and swearing usually happens. This area has the producer, the director, the technical director, graphics, the font coordinator, the assistant director, and a few people who seem to be important but are usually just in the way. The producer is responsible for the overall content of the show - developing storylines, getting all of the sponsored stuff in (see previous blog entry), and what replay angles to show. The director determines the pace of the show and tells the camera operators what to shoot. The director tells the technical director ("T.D.") what to do and how to do it. "Take camera 2...dissolve to camera 3...add the graphic...dissolve it out...animate to replay...take camera 7...no no no, not 7! I said 4!!!" Graphics types up all of the stats and textual information you see on the screen during the game; the font coordinator helps keep this information organized. "Where did we put Shaq's free throw shooting stats?" "I don't know, they're in here somewhere, I remember watching you type them up."

Sometimes there is much discussion in this room, and it can get pretty boistrous. The way it works is, the producer yells at the director, the director screams at the T.D., the T.D. snaps back at the director, the director barks at graphics, and graphics discusses the director's ancestory or eternal destiny. Sometimes people weep uncontrollably from the pressure, and sometimes they all swear they're going to "settle this outside after the show." This all continues until the final whistle blows and all is forgotten and high-fives are awarded to everyone. "Great working with you again, man!"

In the venue itself there are camera operators, additional audio people, stage managers to help keep the announcers on track, stats people to crunch numbers, "utilities" who do a lot of the physical cabling and set-up work, and a few more of those folks who look important but are just in the way. Other trucks you see at stadiums sometimes carry additional cargo. These trucks are called the "B units" and roll out for bigger shows. There are also international networks covering major events, and they rent trucks to produce their own shows too. Each "country" might have its own rental truck - which means the television compound where they all park can get pretty congested. Kind of like the tower of Babel, there are sometimes a gazillion languages being spoken, with $#%^$!! about the only word everyone knows in common. And that's what it takes to televise your favorite sport or live event.

Thursday, November 13, 2008

And Now a Word From our Sponsor...

Is there anything in a sports telecast that isn't sponsored these days? Hmm. Let me think...

Ball? Sponsored. Uniforms? Sponsored. Stadium? Sponsored. Event title? Sponsored. Score bug? Sponsored. Play of the day? Sponsored. Instant Replays? Sponsored. Zamboni? Sponsored. Pregame show? Sponsored. Halftime show? Sponsored. Post-game show? Sponsored. Announcers' suits? Sponsored. Race team? Sponsored. Game stats? Sponsored. Tailgate area? Sponsored. Starting lineups? Sponsored. Shot clock? Sponsored. Game highlights? Sponsored. Event program? Sponsored. Gloves? Sponsored. Armbands, wristbands, headbands, marching bands? Sponsored.

Well, I guess that settles it then. There is nothing else left to sponsor in sports television...

[sound of crickets...]

[more sound of crickets...]

Oh wait! I've got it! The fans! What about the fans!?! I can't believe that no one has thought to sponsor the fans! If you'll excuse me, I've got to get New York on the line. I may be sitting on a gold mine...

Tuesday, November 11, 2008

The Fabric of America

Do you recall an era where players spent their entire career playing for the same sports team? It wasn't uncommon for a guy to be drafted straight out of college and play every season with the same club until the day he retired. Occasionally somebody might be traded, but boy oh boy that was big news!! I mean, switching teams - c'mon!!

As a result of this old school loyalty, great rivalries formed. Bears - Packers, lookout America! Those guys hate each other! Dodgers - Yankees, oh this oughta be good! Those guys hate each other! Lakers - Celtics, grab a chair! Those guys hate each other!

Well those days are over, people (sigh). Thanks to free agency, your favorite players get richer and richer while bouncing from one team to the next. It's not uncommon now for a guy's bio to read, "He's played shortstop for twelve different major league teams and is hoping to catch on with a thirteenth next season." Personally I find it harder to root for any team anymore. The guys I root for this season will all be playing for another team the next season - and then I'll have to root against them. It all comes down to this: we're basically just rooting for clothing...just rooting for a uniform and an insignia - doesn't matter who's actually wearing the stuff.